ReactPhysics3D  v0.10.1
C++ Physics engine library
reactphysics3d::Collider Member List

This is the complete list of members for reactphysics3d::Collider, including all inherited members.

Collider(Entity entity, Body *body, MemoryManager &memoryManager)reactphysics3d::Collider
Collider(const Collider &collider)=deletereactphysics3d::Collider
getBody() constreactphysics3d::Collider
getBroadPhaseId() constreactphysics3d::Collider
getCollideWithMaskBits() constreactphysics3d::Collider
getCollisionCategoryBits() constreactphysics3d::Collider
getCollisionShape()reactphysics3d::Collider
getCollisionShape() constreactphysics3d::Collider
getEntity() constreactphysics3d::Collider
getIsSimulationCollider() constreactphysics3d::Collider
getIsTrigger() constreactphysics3d::Collider
getIsWorldQueryCollider() constreactphysics3d::Collider
getLocalToBodyTransform() constreactphysics3d::Collider
getLocalToWorldTransform() constreactphysics3d::Collider
getMaterial()reactphysics3d::Collider
getUserData() constreactphysics3d::Collider
getWorldAABB() constreactphysics3d::Collider
operator=(const Collider &collider)=deletereactphysics3d::Collider
raycast(const Ray &ray, RaycastInfo &raycastInfo)reactphysics3d::Collider
setCollideWithMaskBits(unsigned short collideWithMaskBits)reactphysics3d::Collider
setCollisionCategoryBits(unsigned short collisionCategoryBits)reactphysics3d::Collider
setIsSimulationCollider(bool isSimulationCollider) constreactphysics3d::Collider
setIsTrigger(bool isTrigger) constreactphysics3d::Collider
setIsWorldQueryCollider(bool isWorldQueryCollider) constreactphysics3d::Collider
setLocalToBodyTransform(const Transform &transform)reactphysics3d::Collider
setMaterial(const Material &material)reactphysics3d::Collider
setUserData(void *userData)reactphysics3d::Collider
testAABBOverlap(const AABB &worldAABB) constreactphysics3d::Collider
testPointInside(const Vector3 &worldPoint)reactphysics3d::Collider
~Collider()reactphysics3d::Collidervirtual