getIndexDataType() const | reactphysics3d::PolygonVertexArray | |
getIndicesStart() const | reactphysics3d::PolygonVertexArray | |
getIndicesStride() const | reactphysics3d::PolygonVertexArray | |
getNbFaces() const | reactphysics3d::PolygonVertexArray | |
getNbVertices() const | reactphysics3d::PolygonVertexArray | |
getPolygonFace(uint32 faceIndex) const | reactphysics3d::PolygonVertexArray | |
getVertex(uint32 vertexIndex) const | reactphysics3d::PolygonVertexArray | |
getVertexDataType() const | reactphysics3d::PolygonVertexArray | |
getVertexIndexInFace(uint32 faceIndex32, uint32 noVertexInFace) const | reactphysics3d::PolygonVertexArray | |
getVerticesStart() const | reactphysics3d::PolygonVertexArray | |
getVerticesStride() const | reactphysics3d::PolygonVertexArray | |
IndexDataType enum name | reactphysics3d::PolygonVertexArray | |
init(uint32 nbVertices, const void *verticesStart, uint32 verticesStride, const void *indexesStart, uint32 indexesStride, uint32 nbFaces, PolygonFace *facesStart, VertexDataType vertexDataType, IndexDataType indexDataType) | reactphysics3d::PolygonVertexArray | |
PolygonVertexArray() | reactphysics3d::PolygonVertexArray | |
PolygonVertexArray(uint32 nbVertices, const void *verticesStart, uint32 verticesStride, const void *indexesStart, uint32 indexesStride, uint32 nbFaces, PolygonFace *facesStart, VertexDataType vertexDataType, IndexDataType indexDataType) | reactphysics3d::PolygonVertexArray | |
VertexDataType enum name | reactphysics3d::PolygonVertexArray | |