getHasNormals() const | reactphysics3d::TriangleVertexArray | |
getIndexDataType() const | reactphysics3d::TriangleVertexArray | |
getIndicesStart() const | reactphysics3d::TriangleVertexArray | |
getIndicesStride() const | reactphysics3d::TriangleVertexArray | |
getNbTriangles() const | reactphysics3d::TriangleVertexArray | |
getNbVertices() const | reactphysics3d::TriangleVertexArray | |
getTriangleVerticesIndices(uint32 triangleIndex, uint32 &outV1Index, uint32 &outV2Index, uint32 &outV3Index) const | reactphysics3d::TriangleVertexArray | |
getVertex(uint32 vertexIndex) const | reactphysics3d::TriangleVertexArray | |
getVertexDataType() const | reactphysics3d::TriangleVertexArray | |
getVertexNormal(uint32 vertexIndex) const | reactphysics3d::TriangleVertexArray | |
getVertexNormalDataType() const | reactphysics3d::TriangleVertexArray | |
getVerticesNormalsStart() const | reactphysics3d::TriangleVertexArray | |
getVerticesNormalsStride() const | reactphysics3d::TriangleVertexArray | |
getVerticesStart() const | reactphysics3d::TriangleVertexArray | |
getVerticesStride() const | reactphysics3d::TriangleVertexArray | |
IndexDataType enum name | reactphysics3d::TriangleVertexArray | |
NormalDataType enum name | reactphysics3d::TriangleVertexArray | |
operator=(const TriangleVertexArray &triangleVertexArray)=delete | reactphysics3d::TriangleVertexArray | |
TriangleVertexArray(uint32 nbVertices, const void *verticesStart, uint32 verticesStride, uint32 nbTriangles, const void *indexesStart, uint32 indexesStride, VertexDataType vertexDataType, IndexDataType indexDataType) | reactphysics3d::TriangleVertexArray | |
TriangleVertexArray(uint32 nbVertices, const void *verticesStart, uint32 verticesStride, const void *verticesNormalsStart, uint32 uverticesNormalsStride, uint32 nbTriangles, const void *indexesStart, uint32 indexesStride, VertexDataType vertexDataType, NormalDataType normalDataType, IndexDataType indexDataType) | reactphysics3d::TriangleVertexArray | |
TriangleVertexArray(const TriangleVertexArray &triangleVertexArray)=delete | reactphysics3d::TriangleVertexArray | |
VertexDataType enum name | reactphysics3d::TriangleVertexArray | |