ReactPhysics3D
v0.10.2
C++ Physics engine library
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This class is responsible to manage the entities of the ECS. More...
#include <include/reactphysics3d/engine/EntityManager.h>
Public Member Functions | |
EntityManager (MemoryAllocator &allocator) | |
Constructor. | |
Entity | createEntity () |
Create a new entity. | |
void | destroyEntity (Entity entity) |
Destroy an entity. | |
bool | isValid (Entity entity) const |
Return true if the entity is still valid (not destroyed) | |
This class is responsible to manage the entities of the ECS.