ReactPhysics3D
v0.10.2
C++ Physics engine library
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This class can be used to register a callback for collision overlap queries between bodies. More...
#include <include/reactphysics3d/collision/OverlapCallback.h>
Classes | |
class | CallbackData |
This class contains data about overlap between bodies. More... | |
class | OverlapPair |
This class represents the contact between two colliders of the physics world. More... | |
Public Member Functions | |
virtual | ~OverlapCallback () |
Destructor. | |
virtual void | onOverlap (CallbackData &callbackData)=0 |
This method will be called to report bodies that overlap. | |
This class can be used to register a callback for collision overlap queries between bodies.
You should implement your own class inherited from this one and implement the onOverlap() method.