ReactPhysics3D  v0.10.1
C++ Physics engine library
reactphysics3d::OverlappingPairs::ConcaveOverlappingPair Member List

This is the complete list of members for reactphysics3d::OverlappingPairs::ConcaveOverlappingPair, including all inherited members.

addLastFrameInfoIfNecessary(uint32 shapeId1, uint32 shapeId2) (defined in reactphysics3d::OverlappingPairs::ConcaveOverlappingPair)reactphysics3d::OverlappingPairs::ConcaveOverlappingPairinline
broadPhaseId1reactphysics3d::OverlappingPairs::OverlappingPair
broadPhaseId2reactphysics3d::OverlappingPairs::OverlappingPair
clearObsoleteLastFrameInfos()reactphysics3d::OverlappingPairs::ConcaveOverlappingPairinline
collider1reactphysics3d::OverlappingPairs::OverlappingPair
collider2reactphysics3d::OverlappingPairs::OverlappingPair
collidingInCurrentFramereactphysics3d::OverlappingPairs::OverlappingPair
collidingInPreviousFramereactphysics3d::OverlappingPairs::OverlappingPair
ConcaveOverlappingPair(uint64 pairId, int32 broadPhaseId1, int32 broadPhaseId2, Entity collider1, Entity collider2, NarrowPhaseAlgorithmType narrowPhaseAlgorithmType, bool isShape1Convex, MemoryAllocator &poolAllocator, MemoryAllocator &heapAllocator, bool isEnabled, bool allocateLastFrameCollisionInfos=true)reactphysics3d::OverlappingPairs::ConcaveOverlappingPairinline
destroyLastFrameCollisionInfos() (defined in reactphysics3d::OverlappingPairs::ConcaveOverlappingPair)reactphysics3d::OverlappingPairs::ConcaveOverlappingPairinline
isEnabledreactphysics3d::OverlappingPairs::OverlappingPair
isShape1Convexreactphysics3d::OverlappingPairs::ConcaveOverlappingPair
lastFrameCollisionInfosreactphysics3d::OverlappingPairs::ConcaveOverlappingPair
narrowPhaseAlgorithmTypereactphysics3d::OverlappingPairs::OverlappingPair
needToTestOverlapreactphysics3d::OverlappingPairs::OverlappingPair
OverlappingPair(uint64 pairId, int32 broadPhaseId1, int32 broadPhaseId2, Entity collider1, Entity collider2, NarrowPhaseAlgorithmType narrowPhaseAlgorithmType, bool isEnabled)reactphysics3d::OverlappingPairs::OverlappingPairinline
pairIDreactphysics3d::OverlappingPairs::OverlappingPair
~OverlappingPair()=defaultreactphysics3d::OverlappingPairs::OverlappingPairvirtual