ReactPhysics3D  v0.10.1
C++ Physics engine library
reactphysics3d::ConcaveShape Member List

This is the complete list of members for reactphysics3d::ConcaveShape, including all inherited members.

CollisionShape(CollisionShapeName name, CollisionShapeType type, MemoryAllocator &allocator)reactphysics3d::CollisionShape
CollisionShape(const CollisionShape &shape)=deletereactphysics3d::CollisionShape
computeOverlappingTriangles(const AABB &localAABB, Array< Vector3 > &triangleVertices, Array< Vector3 > &triangleVerticesNormals, Array< uint32 > &shapeIds, MemoryAllocator &allocator) const =0reactphysics3d::ConcaveShapepure virtual
computeTransformedAABB(const Transform &transform) constreactphysics3d::CollisionShapevirtual
ConcaveShape(CollisionShapeName name, MemoryAllocator &allocator, const Vector3 &scaling)reactphysics3d::ConcaveShape
ConcaveShape(const ConcaveShape &shape)=deletereactphysics3d::ConcaveShape
getId() constreactphysics3d::CollisionShape
getLocalBounds() const =0reactphysics3d::CollisionShapepure virtual
getLocalInertiaTensor(decimal mass) const overridereactphysics3d::ConcaveShapevirtual
getName() constreactphysics3d::CollisionShape
getRaycastTestType() constreactphysics3d::ConcaveShape
getScale() constreactphysics3d::ConcaveShape
getType() constreactphysics3d::CollisionShape
getVolume() const overridereactphysics3d::ConcaveShapevirtual
isConvex() const overridereactphysics3d::ConcaveShapevirtual
isPolyhedron() const overridereactphysics3d::ConcaveShapevirtual
operator=(const ConcaveShape &shape)=deletereactphysics3d::ConcaveShape
reactphysics3d::CollisionShape::operator=(const CollisionShape &shape)=deletereactphysics3d::CollisionShape
setRaycastTestType(TriangleRaycastSide testType)reactphysics3d::ConcaveShape
setScale(const Vector3 &scale)reactphysics3d::ConcaveShapevirtual
to_string() const =0reactphysics3d::CollisionShapepure virtual
~CollisionShape()=defaultreactphysics3d::CollisionShapevirtual
~ConcaveShape() override=defaultreactphysics3d::ConcaveShapevirtual