ReactPhysics3D
v0.10.2
C++ Physics engine library
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destination for the logs More...
#include <include/reactphysics3d/utils/DefaultLogger.h>
Public Member Functions | |
Destination (uint maxLevelFlag, Formatter *logFormatter) | |
Constructor. | |
virtual | ~Destination () |
Destructor. | |
virtual void | write (const time_t &time, const std::string &physicsWorldName, const std::string &message, Level level, Category category, const char *filename, int lineNumber)=0 |
Write a message into the output stream. | |
virtual size_t | getSizeBytes () const =0 |
Return the size in bytes of the type. | |
Public Attributes | |
uint | maxLevelFlag |
Maximum Log level flag for this destination. | |
Formatter * | formatter |
Pointer to the formatter. | |
destination for the logs
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pure virtual |
Return the size in bytes of the type.
Implemented in reactphysics3d::DefaultLogger::FileDestination, and reactphysics3d::DefaultLogger::StreamDestination.
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pure virtual |
Write a message into the output stream.
Implemented in reactphysics3d::DefaultLogger::FileDestination, and reactphysics3d::DefaultLogger::StreamDestination.