ReactPhysics3D  v0.10.2
C++ Physics engine library
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reactphysics3d::HeightFieldShape Member List

This is the complete list of members for reactphysics3d::HeightFieldShape, including all inherited members.

CollisionShape(CollisionShapeName name, CollisionShapeType type, MemoryAllocator &allocator)reactphysics3d::CollisionShape
CollisionShape(const CollisionShape &shape)=deletereactphysics3d::CollisionShape
computeOverlappingTriangles(const AABB &localAABB, Array< Vector3 > &triangleVertices, Array< Vector3 > &triangleVerticesNormals, Array< uint32 > &shapeIds, MemoryAllocator &allocator) const overridereactphysics3d::HeightFieldShapevirtual
computeTransformedAABB(const Transform &transform) constreactphysics3d::CollisionShapevirtual
ConcaveShape(CollisionShapeName name, MemoryAllocator &allocator, const Vector3 &scaling)reactphysics3d::ConcaveShape
ConcaveShape(const ConcaveShape &shape)=deletereactphysics3d::ConcaveShape
getHeightField() constreactphysics3d::HeightFieldShape
getId() constreactphysics3d::CollisionShape
getLocalBounds() const overridereactphysics3d::HeightFieldShapevirtual
getLocalInertiaTensor(decimal mass) const overridereactphysics3d::ConcaveShapevirtual
getName() constreactphysics3d::CollisionShape
getRaycastTestType() constreactphysics3d::ConcaveShape
getScale() constreactphysics3d::ConcaveShape
getType() constreactphysics3d::CollisionShape
getVertexAt(uint32 x, uint32 y) constreactphysics3d::HeightFieldShape
getVolume() const overridereactphysics3d::ConcaveShapevirtual
HeightFieldShape(const HeightFieldShape &shape)=deletereactphysics3d::HeightFieldShape
isConvex() const overridereactphysics3d::ConcaveShapevirtual
isPolyhedron() const overridereactphysics3d::ConcaveShapevirtual
operator=(const HeightFieldShape &shape)=deletereactphysics3d::HeightFieldShape
reactphysics3d::ConcaveShape::operator=(const ConcaveShape &shape)=deletereactphysics3d::ConcaveShape
reactphysics3d::CollisionShape::operator=(const CollisionShape &shape)=deletereactphysics3d::CollisionShape
setRaycastTestType(TriangleRaycastSide testType)reactphysics3d::ConcaveShape
setScale(const Vector3 &scale)reactphysics3d::ConcaveShapevirtual
to_string() const overridereactphysics3d::HeightFieldShapevirtual
~CollisionShape()=defaultreactphysics3d::CollisionShapevirtual
~ConcaveShape() override=defaultreactphysics3d::ConcaveShapevirtual