ReactPhysics3D
v0.10.2
C++ Physics engine library
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This class is used to encapsulate a callback method for a single triangle of a ConcaveMesh. More...
#include <include/reactphysics3d/collision/shapes/ConcaveShape.h>
Public Member Functions | |
virtual | ~TriangleCallback ()=default |
Destructor. | |
virtual void | testTriangle (const Vector3 *trianglePoints, const Vector3 *verticesNormals, uint32 shapeId)=0 |
Report a triangle. | |
This class is used to encapsulate a callback method for a single triangle of a ConcaveMesh.