ReactPhysics3D
v0.10.1
C++ Physics engine library
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Structure for the data of a transform component. More...
#include <include/reactphysics3d/components/BallAndSocketJointComponents.h>
Public Member Functions | |
BallAndSocketJointComponent (bool isConeLimitEnabled, decimal coneLimitHalfAngle) | |
Constructor. | |
Public Attributes | |
bool | isConeLimitEnabled |
decimal | coneLimitHalfAngle |
Structure for the data of a transform component.