ReactPhysics3D  v0.10.1
C++ Physics engine library
reactphysics3d::BallAndSocketJointComponents::BallAndSocketJointComponent Struct Reference

Structure for the data of a transform component. More...

#include <include/reactphysics3d/components/BallAndSocketJointComponents.h>

Public Member Functions

 BallAndSocketJointComponent (bool isConeLimitEnabled, decimal coneLimitHalfAngle)
 Constructor.
 

Public Attributes

bool isConeLimitEnabled
 
decimal coneLimitHalfAngle
 

Detailed Description

Structure for the data of a transform component.


The documentation for this struct was generated from the following file: