ReactPhysics3D  v0.10.1
C++ Physics engine library
reactphysics3d::LastFrameCollisionInfo Struct Reference

This structure contains collision info about the last frame. More...

#include <include/reactphysics3d/engine/OverlappingPairs.h>

Public Member Functions

 LastFrameCollisionInfo ()
 Constructor.
 

Public Attributes

bool isValid
 True if we have information about the previous frame.
 
bool isObsolete
 True if the frame info is obsolete (the collision shape are not overlapping in middle phase)
 
bool wasColliding
 True if the two shapes were colliding in the previous frame.
 
bool wasUsingGJK
 True if we were using GJK algorithm to check for collision in the previous frame.
 
bool wasUsingSAT
 True if we were using SAT algorithm to check for collision in the previous frame.
 
Vector3 gjkSeparatingAxis
 Previous separating axis.
 
bool satIsAxisFacePolyhedron1
 
bool satIsAxisFacePolyhedron2
 
uint8 satMinAxisFaceIndex
 
uint8 satMinEdge1Index
 
uint8 satMinEdge2Index
 

Detailed Description

This structure contains collision info about the last frame.

This is used for temporal coherence between frames.


The documentation for this struct was generated from the following file: