ReactPhysics3D
v0.10.2
C++ Physics engine library
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Raycast callback in the Dynamic AABB Tree called when the AABB of a leaf node is hit by the ray. More...
#include <include/reactphysics3d/collision/broadphase/DynamicAABBTree.h>
Public Member Functions | |
virtual decimal | raycastBroadPhaseShape (int32 nodeId, const Ray &ray)=0 |
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pure virtual |
Implemented in reactphysics3d::ConcaveMeshRaycastCallback.