ReactPhysics3D
v0.10.2
C++ Physics engine library
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This class represents a slider joint. More...
#include <include/reactphysics3d/constraint/SliderJoint.h>
Public Member Functions | |
SliderJoint (Entity entity, PhysicsWorld &world, const SliderJointInfo &jointInfo) | |
Constructor. | |
virtual | ~SliderJoint () override=default |
Destructor. | |
SliderJoint (const SliderJoint &constraint)=delete | |
Deleted copy-constructor. | |
SliderJoint & | operator= (const SliderJoint &constraint)=delete |
Deleted assignment operator. | |
bool | isLimitEnabled () const |
Return true if the limits or the joint are enabled. | |
bool | isMotorEnabled () const |
Return true if the motor of the joint is enabled. | |
void | enableLimit (bool isLimitEnabled) |
Enable/Disable the limits of the joint. | |
void | enableMotor (bool isMotorEnabled) |
Enable/Disable the motor of the joint. | |
decimal | getTranslation () const |
Return the current translation value of the joint. | |
decimal | getMinTranslationLimit () const |
Return the minimum translation limit. | |
void | setMinTranslationLimit (decimal lowerLimit) |
Set the minimum translation limit. | |
decimal | getMaxTranslationLimit () const |
Return the maximum translation limit. | |
void | setMaxTranslationLimit (decimal upperLimit) |
Set the maximum translation limit. | |
decimal | getMotorSpeed () const |
Return the motor speed. | |
void | setMotorSpeed (decimal motorSpeed) |
Set the motor speed. | |
decimal | getMaxMotorForce () const |
Return the maximum motor force. | |
void | setMaxMotorForce (decimal maxMotorForce) |
Set the maximum motor force. | |
decimal | getMotorForce (decimal timeStep) const |
Return the intensity of the current force applied for the joint motor. | |
virtual Vector3 | getReactionForce (decimal timeStep) const override |
Return the force (in Newtons) on body 2 required to satisfy the joint constraint in world-space. | |
virtual Vector3 | getReactionTorque (decimal timeStep) const override |
Return the torque (in Newtons * meters) on body 2 required to satisfy the joint constraint in world-space. | |
virtual std::string | to_string () const override |
Return a string representation. | |
Public Member Functions inherited from reactphysics3d::Joint | |
Joint (Entity entity, PhysicsWorld &world) | |
Constructor. | |
virtual | ~Joint ()=default |
Destructor. | |
Joint (const Joint &constraint)=delete | |
Deleted copy-constructor. | |
Joint & | operator= (const Joint &constraint)=delete |
Deleted assignment operator. | |
RigidBody * | getBody1 () const |
Return the reference to the body 1. | |
RigidBody * | getBody2 () const |
Return the reference to the body 2. | |
JointType | getType () const |
Return the type of the constraint. | |
bool | isCollisionEnabled () const |
Return true if the collision between the two bodies of the joint is enabled. | |
Entity | getEntity () const |
Return the entity id of the joint. | |
This class represents a slider joint.
This joint has a one degree of freedom. It only allows relative translation of the bodies along a single direction and no rotation.
void SliderJoint::enableLimit | ( | bool | isLimitEnabled | ) |
Enable/Disable the limits of the joint.
isLimitEnabled | True if you want to enable the joint limits and false otherwise |
void SliderJoint::enableMotor | ( | bool | isMotorEnabled | ) |
Enable/Disable the motor of the joint.
isMotorEnabled | True if you want to enable the joint motor and false otherwise |
decimal SliderJoint::getMaxMotorForce | ( | ) | const |
Return the maximum motor force.
decimal SliderJoint::getMaxTranslationLimit | ( | ) | const |
Return the maximum translation limit.
decimal SliderJoint::getMinTranslationLimit | ( | ) | const |
Return the minimum translation limit.
decimal SliderJoint::getMotorForce | ( | decimal | timeStep | ) | const |
Return the intensity of the current force applied for the joint motor.
timeStep | Time step (in seconds) |
decimal SliderJoint::getMotorSpeed | ( | ) | const |
Return the motor speed.
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overridevirtual |
Return the force (in Newtons) on body 2 required to satisfy the joint constraint in world-space.
Implements reactphysics3d::Joint.
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overridevirtual |
Return the torque (in Newtons * meters) on body 2 required to satisfy the joint constraint in world-space.
Implements reactphysics3d::Joint.
decimal SliderJoint::getTranslation | ( | ) | const |
Return the current translation value of the joint.
bool SliderJoint::isLimitEnabled | ( | ) | const |
Return true if the limits or the joint are enabled.
bool SliderJoint::isMotorEnabled | ( | ) | const |
Return true if the motor of the joint is enabled.
void SliderJoint::setMaxMotorForce | ( | decimal | maxMotorForce | ) |
Set the maximum motor force.
maxMotorForce | The maximum force of the joint motor (in Newton x meters) |
void SliderJoint::setMaxTranslationLimit | ( | decimal | upperLimit | ) |
Set the maximum translation limit.
upperLimit | The maximum translation limit of the joint (in meters) |
void SliderJoint::setMinTranslationLimit | ( | decimal | lowerLimit | ) |
Set the minimum translation limit.
lowerLimit | The minimum translation limit of the joint (in meters) |
void SliderJoint::setMotorSpeed | ( | decimal | motorSpeed | ) |
Set the motor speed.
motorSpeed | The speed of the joint motor (in meters per second) |
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overridevirtual |
Return a string representation.
Implements reactphysics3d::Joint.